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How Scoring Works

Understanding the Locked In FPL transfer suggestion algorithm

🎯 The Big Picture

Each player gets a score from 0-100 based on 4 key factors. Higher score = better player to bring in!

Total Score = Form + Value + Fixtures + ICT
(30) + (25) + (25) + (20) = 100 max

📈 The 4 Factors Explained

1

FORM SCORE

30 points maximum

What it measures:

How well the player has performed recently

How it's calculated:

  • FPL gives each player a "form" number (e.g., 5.2, 3.8, 1.5)
  • This is their average points over the last few gameweeks
  • We multiply by 3 to get a score out of 30

Examples:

Player with form 8.0
8.0 × 3 = 24 points ✅ Great!
Player with form 2.0
2.0 × 3 = 6 points ❌ Poor

Why it matters: A player in good form is likely to continue scoring points!

2

VALUE SCORE

25 points maximum

What it measures:

How many points you get per £ million spent

How it's calculated:

Points per Million = Total Points ÷ Price
Value Score = Points per Million × 2 (capped at 25)

Examples:

Player A: 120 points, £8.0m
120 ÷ 8 = 15 pts/£m → 15 × 2 = 25 points ✅ Excellent value!
Player B: 80 points, £10.0m
80 ÷ 10 = 8 pts/£m → 8 × 2 = 16 points

Why it matters: You want the most bang for your buck! A cheaper player with good points is gold!

3

FIXTURE SCORE

25 points maximum

What it measures:

How easy the player's upcoming matches are

How it's calculated:

  • FPL rates each fixture from 1 (easiest) to 5 (hardest)
  • We look at the next 5 fixtures and average the difficulty
  • Lower difficulty = Higher score!
Average Difficulty of next 5 = 2.4 (example)
Fixture Score = 25 - ((2.4 - 1) × 6.25) = 16.25 points

Examples:

Player faces: [2, 2, 1, 3, 2]
Average 2.0 → 20 points ✅ Easy run of games!
Player faces: [5, 4, 5, 4, 5]
Average 4.6 → 2 points ❌ Tough fixtures!

Why it matters: Players score more against weaker teams. Good fixtures = more points!

4

ICT INDEX SCORE

20 points maximum

What it measures:

FPL's official quality rating

What is ICT?

I
Influence
Impact on match
C
Creativity
Chance creation
T
Threat
Goal threat

FPL calculates this from 40+ in-game stats!

How it's calculated:

ICT Score = ICT Index ÷ 10 (capped at 20)

Examples:

Salah with ICT 150
150 ÷ 10 = 15 points
Bench player with ICT 20
20 ÷ 10 = 2 points

Why it matters: High ICT means the player is involved in the game and likely to get points!

🏆 Putting It All Together

Real Example: Mohamed Salah

Form: 8.5 → 8.5 × 325.5 / 30 ✅
Value: 180 pts, £13.0m → 13.8 pts/£m × 225 / 25 ✅
Fixtures: Average difficulty 2.518 / 25 ✅
ICT: 145 ÷ 1014.5 / 20 ✅
TOTAL SCORE:83 / 100 🔥

🎨 What the Recommendations Mean

🔥 Strong Buy
Score: 70-100
Excellent player, great choice!
✅ Buy
Score: 55-69
Good player, solid option
➖ Hold
Score: 40-54
Okay player, don't rush to sell
❌ Sell
Score: 0-39
Weak player, consider transferring

💡 Why These Weights?

Form (30%) - Most important!

Recent performance is the best predictor of future points

Value & Fixtures (25% each)

Equally important. Good value + easy fixtures = points!

ICT (20%) - Supporting metric

Confirms overall quality and potential